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3
votes
Fixed

A WebGL build with complex shaders has a performance drop when tapping t...

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Feb 07, 2023

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Version/s: 2022.3.59f1, 6000.0.22f1, 6000.2.0a1

How to reproduce:1. Open the attached “SlowdownPackage.unitypackage”2. File → Build Settings and change Platform to WebGL and check ... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Third Party Issue

Crash when entering Play Mode with an object having "Use Fast Midphase" on

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Jun 08, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached project “Bug - NELT RaycastCrash”2. Enter the Play Mode3. Click around in the Game View Repr... Read more

0
votes
Fixed

Match content on subtimeline clip with a newly created subtimeline with ...

Package: Timeline

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Dec 06, 2019

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Version/s: 1.0.0

Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

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Jun 13, 2022

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Version/s: 2021.2.0b16, 2022.1.5f1

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more

0
votes
Won't Fix

[Animation] Parameter name is clipped with slider in Blend Tree

Animation

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Mar 27, 2020

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Version/s: 2017.1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more

0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
Duplicate

Fatal error by GraphicsSettings.asset causes crash

Asset and Scene Management

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Oct 04, 2016

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Version/s: 5.5.0b6

Repro steps:1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening t... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

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