Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.0b25
Issue ID
813863
Regression
No
Changing the bundle ID in iOS changes it in Android
Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound to platforms, it is expected that
To reproduce:
1) Create empty project
2) Change bundle ID in player settings of either android or iOS
3) Now check other platform build ID, notice that it is the same. Is is expected all platform settings are bound only to selected platform.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment