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[Windows] “BoxColliders does not support negative scale or size” warning...
Reproduction steps:1. Open the attached “My project (2).zip“ project2. Open “SampleScene” scene3. Enter Play mode and observe the Co... Read more
Assembly reference not detected when running Editor in batch mode after ...
Reproduction steps:1. Open the attached “bug-assembly-reference-updated.zip” project2. Close the project3. Open the Terminal and nav... Read more
[OpenXR][HDRP VR] Ray traced reflections in Standalone Player do not mat...
Steps to reproduce:1. Open the attached user's project "hdrp_vr_rt_reflection_bugreport.zip"2. Make sure OpenXR is enabled in the XR... Read more
Phsyics.Raycast throws a NullReferenceException when used without the ma...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/Puzzle.unity” Scene3. Enter the Play Mode4. Pr... Read more
[MacOS] Shortcuts manager delete screen is blank when opening it
How to reproduce:1. Open any project2. Open the shortcut manager (Unity -> Shortcuts...)3. Create a new profile (Default -> Cr... Read more
Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...
Reproduction steps:1. Open the attached project “FlareBug“2. Open the Scene “Assets/OutdoorsScene”3. Open the Game view4. Inspect th... Read more
Editor hangs and memory is allocated until the asset importer crashes wh...
Reproduction steps:1. Open the “MinimalProject“ or any Unity project2. Import the “Idle.fbx“ asset Expected result: the asset is imp... Read more
An Error occured while wrting to logger(s)
After updating my project to unity 2022.2.1f1, on startup i get a "System.AggregateException: an error occured while writing to logg... Read more
voffset text inside Label goes out of Label bounds when VisualElement is...
Reproduction steps:1. Open the attached “My project (3).zip“ project2. Open “IN-32164_PBOffset.uxml”3. Resize the “RED” VisualElemen... Read more
Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...
Steps to reproduce:1. Open the attached project “spmAssetCrash“2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Only.sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS