Search Issue Tracker
Renders appear in random places inside the Editor
Reproduction steps:1. Open the attached “Testbed 2021.zip“ project2. Open “DepthNormals” scene3. Enter Play mode4. Observe the Edito... Read more
[Android][IL2CPP] AotList.Sort() method isn't functional when trying to ...
How to reproduce:1. Open the user’s attached “TestSavesU2021_UVS” project2. Build and Run the “SampleScene” Scene on Android3. Click... Read more
OnPointerEnter/OnPointerExit is called when the mouse is not moving
Reproduction steps:1. Open the attached project “UI_Bug“2. Open the “Offline3D“ Scene3. Enter Play Mode4. Click the “Singleplayer“ b... Read more
Drawn arch is not visible, and “ArgumentException: slice.Length (2) does...
How to reproduce:1. Open the user’s attached “BugRadialElement.zip” project2. Open the "NewUXMLTemplate.uxml” file3. In the UI Build... Read more
[Android, Vulkan] GPU crash on Mali G-72 Devices when Player is launched
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Android device Expected result: Player runs without... Read more
[ECS]Editor crashes when executing BuildPipeline.BuildPlayer
Reproduction steps:1. Open the attached project “Crasher”2. Run the script via the navigation bar: Crash > Crash it Expected resu... Read more
[Memory Profiler] Unity Object lists are hidden the in Memory Profiler
Steps to reproduce:1. Create a new project2. Open the Memory Profiler (Window -> Analysis -> Memory Profiler)3. Capture a snap... Read more
"Error building Player because scripts had compiler errors" is thrown wh...
How to reproduce: Create and open a new Unity project Build And Run the project Cancel the Build Expected results: "Build completed ... Read more
[Shortcuts] "Create Profile" window has inconsistent style for "Profile ...
Steps to reproduce:1. Open new Unity Project2. In Shortcuts window, create a shortcut profile titled "Profile"3. Open the "Create pr... Read more
ESC, Return and Caps Lock keys are barely visible in the shortcut manage...
How to reproduce: 1. Open shortcut manager window2. Observe the Caps Lock key Expected result: Caps Lock is readableActual result: C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS