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The "Remove ringing" checkbox on the Light Probe Group component doesn't...
Repro: Open deringing_repro project Open scene "scene with some probes" Select "probes" Toggle off "remove ringing" on the LightProb... Read more
Shadowmask penumbra is different between LightBaker and PVRRuntimeManager
Open scene 628 in the Graphics Test project Bake using OnDemand Enter playmode Take screenshot Rebake with Auto Enter playmode Take ... Read more
Baked reflecton probe normalization data is invalid when using HDRP
Reproduction steps:1. Open project “IN-30145_unityHX 2”2. Open Scene “propRoom“3. Click on “lighting\reflection probes\Reflection Pr... Read more
[Linux][Vulkan] Crash on ArtifactDBTxnBase::ArtifactDBTxnBase(bool) when...
Reproduction steps:1. Create a new Project and open it2. Uncheck the “Auto Graphics API for Linux” option in the Player settings3. S... Read more
Disabled Image Component forever stays in m_TrackedTexturelessImages lis...
How to reproduce:1. Open the user-attached project SpriteBug2. Open the SampleScene3. In the toolbar click TEST → PackContentIntoBun... Read more
Escape key is not deleting the text in the Search bar in the Project window
How to reproduce:1. Create a new project2. In the Project window, type anything in the Search bar3. Click anywhere to unfocus the Se... Read more
GameObject Icon is not visible
How to reproduce:1. Create a new project2. Create an Empty GameObject3. Select any Icon for this GameObject4. Observe the Scene View... Read more
NavMesh from previous Scene is visible after going into Play Mode when R...
How to reproduce:1. Open the user’s attached project “BugDemoPlayMode.zip”2. Enter Play Mode3. Press the “Switch Scenes” button4. Op... Read more
"Enter Safe Mode?" pop-up window thrown when opening Runner Game Template
How to reproduce:1. Create a new project using the "Runner Game" template2. Observe the thrown pop-up window Expected results: No po... Read more
Timeline breaks default animation when played
Reproduction steps:1. Open the attached “Timeline 2D Bones Animation Test.zip“ project2. Open “SampleScene” scene3. Enter Play mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS