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[Shader]Material.SetOverrideTag() does not seem to work
Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps:1. Open... Read more
AudioMixer.SetFloat() ignores new value when it is changed and saved dur...
To reproduce: 1. Create new project2. Download and import AudioMixer error.unitypackage3. Open 'AudioMixer not working as expected' ... Read more
Input Field set to Email Address Content Type allows to insert more than...
How to reproduce: 1. Create a new project2. Create an Input Field3. Set Content Type to Email Address4. Enter play mode5. Type anyth... Read more
UNetWeaver error after upgrading project from 5.4 to 5.5/5.6
To reproduce:1. Open attached project2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodExcept... Read more
Motion vectors for objects remain nonzero after stopping them
Reproduction steps:1. Open the attached project2. Open scene "main"3. Enter play mode4. Slowly move object up and stop while keeping... Read more
Crash in UnityEditor.SerializedObject:ApplyModifiedProperties() when rem...
To reproduce:1. Open attached project2. Find DialogueData prefab3. Remove last element in Char array on Font Manager component Actua... Read more
Projector is rendered after some Image Effects, even if material RenderQ...
Steps to reproduce:1. Download and open the attached project2. Look at the game view Expected result: projector is rendered before i... Read more
[macOS] Standalone splash screen is off-center and doesn't fit the scree...
The splash screen is 'larger' than the screen, resulting in it going through the borders of the screen and being off-centered when u... Read more
When multiple .mb (Maya binary) files are imported, the imported files d...
To reproduce:1. Open attached project2. Go to models folder3. Notice that both models contains same submodels4. Reimport one_meter_p... Read more
HttpWebRequest could not get a default proxy
Steps to reproduce:1. Open the attached project (TestWebRequest.zip)2. Open the Assets/Download.unity scene3. Open the script(Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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