Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0f3
Issue ID
858080
Regression
Yes
When multiple .mb (Maya binary) files are imported, the imported files do not match up correctly with the original files
To reproduce:
1. Open attached project
2. Go to models folder
3. Notice that both models contains same submodels
4. Reimport one_meter_plain
5. Notice that now model contains correct submodels
Actual: Submodels are same on both models
Expected: Both models should have different submodels
Reproduced: 5.5.0p1, 5.6.0b1
Not reproducible: 5.3.7p1, 5.4.3p3
Maya 2016: 5.4 works, 5.5 works
Maya 2017: 5.4 works, 5.5 broken
More info: Affects anyone using native import of Maya/Max/C4D files on Mac and Windows (~10% of active projects).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment