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Missing icon for Sorting Group
Steps to reproduce : - create a new game object- go to Add Component- select Rendering and notice the Sorting Group doesn't have an ... Read more
Missing icon for Audio Spatializer Microsoft
Steps to reproduce : - create a new game object- go to Add Component- select Audio -> Audio Spatializer and notice the missing icon Read more
AnimationEvents that are added to legacy AnimationClips generated during...
Reproduction steps:1. Open the attached project2. Open the "TestScene"3. Enter Play mode.4. Switch to the Animation window with the ... Read more
Classes derived from System.Collections.Generic.Dictionary are not Seria...
Reproduction steps:1. Open the attached project2. Select the "Dictionary" gameobject in the hierarchy Result: Under the "Test" compo... Read more
BC7 doesn't compress alpha textures correctly
To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more
Sometimes Take Sample in Profiler memory window does not sample
Reproduction steps:1. Open attached project (repro.zip);2. Build a standalone development build;3. Open the application;4. Open the ... Read more
TextureForClass crash on project start up
1. Open " Blurryface Effect.zip" project 0x000000014053DBE6 (Unity) TextureForClass0x0000000140528098 (Unity) GetCachedAssetDatabase... Read more
[5.6] Dragging a ScriptableObject crashes the editor
In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more
Some Textures are wrongly imported and interpreted as Single Channel Cub...
User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps:1. Open my attached project2. Open scene13. Enter Play mode4. Click on the button Result: OnPointerDown() is call... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor