Search Issue Tracker

0
votes
Not Reproducible

Missing icon for Sorting Group

Inspector Functionality

-

Dec 06, 2016

-

Version/s: 5.6.0a6

Steps to reproduce : - create a new game object- go to Add Component- select Rendering and notice the Sorting Group doesn't have an ... Read more

0
votes
Fixed

Missing icon for Audio Spatializer Microsoft

Inspector Functionality

-

Dec 06, 2016

-

Version/s: 5.5.0f3

Steps to reproduce : - create a new game object- go to Add Component- select Audio -> Audio Spatializer and notice the missing icon Read more

0
votes
Fixed

AnimationEvents that are added to legacy AnimationClips generated during...

Animation

-

Dec 06, 2016

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Open the "TestScene"3. Enter Play mode.4. Switch to the Animation window with the ... Read more

0
votes
Fixed

Classes derived from System.Collections.Generic.Dictionary are not Seria...

Serialization

-

Dec 06, 2016

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Select the "Dictionary" gameobject in the hierarchy Result: Under the "Test" compo... Read more

4
votes
Fixed

BC7 doesn't compress alpha textures correctly

Graphics - General

-

Dec 06, 2016

-

Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more

0
votes
Fixed

Sometimes Take Sample in Profiler memory window does not sample

Profiling

-

Dec 06, 2016

-

Version/s: 5.5.0f3

Reproduction steps:1. Open attached project (repro.zip);2. Build a standalone development build;3. Open the application;4. Open the ... Read more

0
votes
Duplicate

TextureForClass crash on project start up

Asset and Scene Management

-

Dec 06, 2016

-

Version/s: 5.5.0f3

1. Open " Blurryface Effect.zip" project 0x000000014053DBE6 (Unity) TextureForClass0x0000000140528098 (Unity) GetCachedAssetDatabase... Read more

0
votes
Fixed

[5.6] Dragging a ScriptableObject crashes the editor

Editor - Other

-

Dec 06, 2016

-

Version/s: 5.6.0

In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

-

Dec 06, 2016

-

Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

1
votes
Won't Fix

If you load a scene using OnPointerDown, the OnPointerUp method is not c...

UI

-

Dec 06, 2016

-

Version/s: 5.5.0f3

Reproduction steps:1. Open my attached project2. Open scene13. Enter Play mode4. Click on the button Result: OnPointerDown() is call... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.