Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
858469
Regression
No
TextureForClass crash on project start up
1. Open " Blurryface Effect.zip" project
0x000000014053DBE6 (Unity) TextureForClass
0x0000000140528098 (Unity) GetCachedAssetDatabaseIcon
0x0000000140528BC7 (Unity) GetCachedAssetDatabaseIcon
0x000000014053FC0F (Unity) TextureForObject
0x000000014105802E (Unity) AssetPreview_CUSTOM_GetMiniThumbnail
Note: Library got corrupted, removing "assetDatabase3" file or just deleting the whole Library folder solves the issue.
Reproduced: 5.5.0f3, 5.6.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment