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Script icon Gizmos cause lag/performance issues in Scene view even when ...
Reproduction steps:1. Open the attached “IN-93546.zip” project2. Open the “crime” Scene3. Make sure Gizmos are enabled in the Scene ... Read more
Converting an output to Mesh output results in broken shader compilation...
Steps to reproduce: Import learning templates Open MultiStripSingleBurst VFX Convert output to URP/HDRP (Un)Lit Mesh Actual results:... Read more
Converted SG Output does not render VFX and throw errors when trying to ...
Steps to reproduce: Import learning templates Open MultiStripSingleBurst VFX Change ShaderGraph output (Robot Pliers Mesh) to any ot... Read more
Visual artifacts when the normal map is using mipmap and Bilinear filter...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/DemonstrateBug.unity” Scene3. Enter the Play ... Read more
Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor afte...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Remove the HD... Read more
Scene from a specific project is stuck loading in the Web Player with th...
Reproduction steps:1. Open the attached "repro_IN-94958" project2. Open the Build Profiles ("File -> Build Profiles")3. Change th... Read more
Serialized Field's type is not updated to the correct concrete type when...
Reproduction steps:1. Open the attached “UndoSerializedFields” project2. Open the “Assets/BugReport/New Scene” Scene3. In the Hierar... Read more
Particles are not rendered when “Align To Direction” is enabled and the ...
How to reproduce:1. Open the attached “IN-95200_align_to_direction“ project2. Open the “SampleScene“ and enter Scene View3. Select “... Read more
ReflectionProbe is incorrectly culled based on Camera position and orien...
Reproduction steps:1. Open the attached “RefPrbTest” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Game View, observ... Read more
Cloud Build button is not hidden when switching to platform from profile
Steps to reproduce: Go to Build Profiles Create a build profile Click on a profile Click on any platform Actual results: Cloud Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window