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Issue ID

UUM-133495

Regression

No

Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window

Unity Build Automation

-

Steps to reproduce:

Case 1

  1. Create a new local Unity project using the Universal 2D template (option "Create new local project" should be selected in the Hub)
  2. Open the Build Profiles window (File > Build Profiles)
  3. Click the "Add Build Profile" button
  4. Select the Windows platform and click the "Add Build Profile" button
  5. Click the "Cloud Build" button
  6. Click the "Install" button in the "Build Automation" window
  7. Go to "Window > Unity Build Automation > Build History"
  8. Observe the Console view

----
Case 2

  1. Create a new local Unity project using the Universal 2D template (option "Create new local project" should be selected in the Hub)
  2. Open the Package Manager (Window > Package management > Package Manager)
  3. Select "Unity Registry"
  4. Search and install the "Build Automation" package
  5. Go to "Window > Unity Build Automation > Build History"
  6. Observe the Console view

Actual results: Console displays an error
{code:java}
Exception: {"error":"not found","detail":["not found"]}
Unity.Services.CloudBuild.Editor.BuildAutomationApiClient.CreateJsonGetRequestAsync[T] (System.String url) (at ./Library/PackageCache/com.unity.services.cloud-build@f4c194c81a21/Editor/BuildAutomationApiClient.cs:120) {code}
Expected results: No errors in the Console window

Reproducible with versions: 2.0.7(6000.3.7f1, 6000.4.0b7, 6000.5.0a6) 

Can’t test with versions: 1.0.5(6000.0.65f1) needed functionality not available

Tested on (OS): macOS - Tahoe 26.2

Notes: Full error
{code:java}
Exception: {"error":"not found","detail":["not found"]}
Unity.Services.CloudBuild.Editor.BuildAutomationApiClient.CreateJsonGetRequestAsync[T] (System.String url) (at ./Library/PackageCache/com.unity.services.cloud-build@f4c194c81a21/Editor/BuildAutomationApiClient.cs:120)
Unity.Services.CloudBuild.Editor.BuildAutomationHistoryWindow.FetchBuildHistory () (at ./Library/PackageCache/com.unity.services.cloud-build@f4c194c81a21/Editor/BuildAutomationHistoryWindow.cs:102)
Unity.Services.CloudBuild.Editor.BuildAutomationHistoryWindow.CreateGUI () (at ./Library/PackageCache/com.unity.services.cloud-build@f4c194c81a21/Editor/BuildAutomationHistoryWindow.cs:76)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <3eb0070ec3184acfa9cdfc9616bb21ab>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext.Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110) {code}
 

 

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