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Errors are thrown after removing Entities package
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Unity Registry3. Select Entiti... Read more
Crash on Vulkan + Mali when Skinned Mesh Renderer starts enabled off scr...
Reproduction steps:1. Open the attached “IN-135817“ project2. Build and Run the Android Player3. In the Player, tap the screen once4... Read more
Help boxes displayed in the "Assistant" window do not meet latest U6.5 d...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" When the installation is complet... Read more
Asset creation errors and obsolete material warnings thrown in the Conso...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. Select Meta Quest P... Read more
[URP] Broken Android project after lazy initialization for PlatformAutoD...
Steps to reproduce: Checkout latest 6000.3/staging (or {{{}unity-downloader-cli -p Editor6.3 -c Editor -c Android -u 6000.3/staging ... Read more
Removing Feature in Package Manager doesn’t remove its packages if they ...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Unity Registry3. Install all p... Read more
Color Temperature resets/clamps to minimum value when editing it in Ligh...
Steps to reproduce: Create a new project using Universal 3D template Go to Windows > Rendering > Lighting Search Select the "D... Read more
GameObjects are rendered darker at an Orthographic Camera's clipping pla...
How to reproduce:1. Open the attached “IN-135285_SSAO” project2. Open the “SampleScene” Scene3. In the Game View, take note of how t... Read more
Renderer Feature (ScriptableRendererFeature) output is missing in Game v...
Reproduction steps:1. Open the attached "IN-128407_PROJECT.zip" project2. Open the “Assets/URPMobileGrassInstancedIndirectDemo/Insta... Read more
"Parse Escape Sequence" option is not applied retroactively to existing ...
How to reproduce:1. Open the attached project “IN-135907”2. Open the “SampleScene”3. Observe the text in the Game View4. In the Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS