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[HDRP] A game object can only be in one layer error on disabling Same La...
A game object can only be in one layer error on disabling "Same Layer" checkbox in Emission under AreaLight Settings. Steps to repr... Read more
[HDRP] No texture data available to upload IES
On IES import we get an error for each IES profile in the project. Repro: 1) Create or open any HDRP project, can be blank scene 2)... Read more
[HDRP] Export Sky to Image script is not working
1) Open a new HDRP project 2) Create an Outdoor scene 3) Go to Edit->Render Pipeline->HD Render Pipeline-> Export Sky to Image An e... Read more
[HDRP] SerializedObject target has been destroyed error is thrown on und...
SerializedObject target has been destroyed error is thrown on undoing after Profile added in the Diffusion Profile list. Steps to r... Read more
[HDRP] Frame Settings dropdown arrow icons are misaligned in HDRP Defaul...
Frame Settings dropdown arrow icons are misaligned in HDRP Default Settings. Steps to repro: 1. Create a new HDRP project. 2. Edit ... Read more
[DXR] Area light shape not occluded in shadow
The reflexion of area light shape is visible in the shadow of an object. Read more
[XR SDK] [HDRP] Depth buffer is not properly copied for each view when t...
Reproduction steps: 1. Open the attached project ("1286908R.zip") 2. Open the "SampleScene" scene 3. Make sure Varjo developer tools... Read more
[HDRP] GameObjects don't receive constant lighting with Point Light
How to reproduce: 1. Open the user's attached "Clouds.zip" 2. Open the "SampleScene" Scene 3. Double click the "Sphere" GameObject i... Read more
HD Render Pipeline Wizard throws IndexOutOfRange and NullReference excep...
How to reproduce: 1. Open the user attached project (blank.zip) 2. Open the "HD Render Pipeline Wizard" window by going to "Window >... Read more
[HDRP] Enabling High quality Subsurface Scattering makes material render...
1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red squares instead of ticks in Import Activity Window options dropdown
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
- Crash when total memory consumption is over 2GB
- Red dots are rendered when copying texture with ASTC format and CompressGpu