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Editor hangs when GameObject is dragged down and released when blue line...
1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more
Player crashes on UnityMain when loading Scenes
Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more
InputActionMap window is not opening from Inspector when using serialize...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene3. In Hierarchy select “InputAction” GameObject4.... Read more
[VFX Graph] Error is thrown when selecting camera and vfx component with...
How to reproduce: Drag any VFX to the Scene LMB click and then drag to select camera and vfx component at the same time Release LMB ... Read more
NullReference errors when dragging GameObjects into the Scene View
How to reproduce:1. Open the attached project “Dragging”2. Open the “SampleScene” scene3. Drag the “GameObject” GameObject from Hier... Read more
Effects are not rendered
How to reproduce: Create a new visual effect Drag it to the scene Expected result: Simple particle system effect is playing Actual r... Read more
RenderTexture objects duplicate when recompiling scripts
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click Window > Analys... Read more
[2D] The order of the Sprites is changed in the drop-down asset creation...
Reproduction steps:1. Open the attached ‘SpriteEditor_Bug' project2. Open the ‘SampleScene’3. In the Hierarchy window right-click an... Read more
Cursor disappears in the Inspector window when hovering and trying to cl...
How to reproduce:1. Create a new Unity project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Selec... Read more
[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS