Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2023.1.0a7
Issue ID
UUM-11990
Regression
No
[VFX Graph] Error is thrown when selecting camera and vfx component with rectangle selection
How to reproduce:
- Drag any VFX to the Scene
- LMB click and then drag to select camera and vfx component at the same time
- Release LMB
Expected result:{color:#ff0000} MissingComponentException: There is no 'VisualEffect' attached to the "Main Camera" game object, but a script is trying to access it{color}{color:#172b4d}. thr{color}own to the console
Actual result: No errors thrown to the console
Reproducible with: 2023.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Could not reproduce anymore (tested on 2023.1 and 2022.2)
Resolution Note (2023.1.X):
Could not reproduce anymore (tested on 2023.1 and 2022.2)