Search Issue Tracker
Orthographic camera projection is not working with Ray Tracing
Orthographic camera projection is not working with Ray Tracing1. it is not supported currently.2. this is not mentioned anywhere in ... Read more
[HDRP] Disabling Motion Vectors and enabling MSAA leaves a texture water...
Reproduction steps:1. Open the user's attached project "JitterReproduction.rar"2. In the Project window open "SampleScene.unity" und... Read more
[HDRP] Uninitialized variable (RayMarch) at kernel TraceGlobalIlluminati...
Two warnings are thrown one related to TraceGlobalIlluminationHalf and the other is TraceGlobalIllumination Repro:1) Delete library ... Read more
[HDRP] Render texture is black on builds and fine in editor
Besides render texture being black sometimes full screen goes black. I have tested on mac. At the start of the video, when entering ... Read more
[HDRP] There is no HDRP asset provided warning when building
Tested mac and win. When building even an empty project, during the build a warning appears saying HDRP asset is not set when its no... Read more
[HDRP] Properties do not expand on clicking on its text in Lighting Qual...
Properties do not expand on clicking on the text in Lighting Quality Settings:-Screen Space Ambient Occlusion.-Contact Shadow.-Scree... Read more
[HDRP] A glitch occurs in Project settings window while selecting a prof...
-A glitch occurs in Project settings window while selecting a profile in Diffusion Profil List under Material section in HDRP qualit... Read more
[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP2) Open scene ssgi3) Enter play mode (for better visibility)4) Enable game object - Global V... Read more
[HDRP] Reflection probes are not baked on successive bakes
1) Open the HD template2) Select one of the reflection probes3) Clear lighting4) Bake lighting5) The probe should bake6) Clear light... Read more
Prefab Editing Environment does not use default volume settings resultin...
How to reproduce:1. Open user-submitted project (HDRPPrefabTest.zip)2. Open the EditScene - see that the PostProcess Volume exposure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask