Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1351054
Regression
No
Terrain Details become very dark when Light Layers are enabled in HDRP
Steps to reproduce:
1. Open the attached project "HDRPproblem.zip"
2. Open Scenes/New Scene in the Project window
3. Set Edit>Project Settings>Graphics>HDRP Global Settings>Frame Settings>Camera>Lighting>Light Layers to true
4. Select Directional Light in the Hierarchy window
5. Observe the color of the Details on the Terrain
Expected result: Details on the Terrain are light green as specified in their Material
Actual result: Details on the Terrain are very dark
Reproducible with: 12.0.0 (2021.2.0b5, 2022.1.0a1)
Not reproducible with: 12.0.0 (2022.1.0a2, 2022.1.0a3)
Could not test: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1 (The current render pipeline does not support Detail shaders)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 (2022.1.0a2)