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Fixed in 12
Fixed in 7.7.0
Votes
0
Found in [Package]
11.0.0
Issue ID
1304395
Regression
No
[HDRP] Far shadow frustum plane is incorrect when using Spot Light
How to reproduce:
1. Open the user's attached project
2. Open the "Main" Scene
3. Open the Scene view
4. Observe the Console log
Expected result: Six planes should describe a frustum
Actual result: Far plane is facing the same direction as the near plane, with a slight positional offset
Reproducible with: 7.5.2 (2019.4.18f1), 8.3.1 (2020.1.17f1), 10.2.2 (2020.2.2f1), 11.0.0 (2021.1.0b2, 2021.2.0a1)
Notes:
- The issue is not reproducible with Directional Light
- The issue is also reproducible with Area and Point Lights
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Resolution Note (fix version 12):
Fixed in: 2021.2.0a10 (12.0.0)
Resolution Note (fix version 7.7.0):
Fixed in: 7.7.0 (2019.4)