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Tracked Pose Driver (Input System) bindings on a prefab become lost upon...
Steps to reproduce: 1. Open the attached user's project "XR_PrefabRegression_2022.zip" 2. Open the prefab "HMD + Cam", and set the... Read more
[Mobile] Difficult or impossible to scale and rotate GameObjects that ar...
Reproduction steps: 1. Open the attached “Bug report.zip” project 2. Change the Scale of all of the GameObjects in the Scene to 0.... Read more
[Input System] IsPointerOverGameObject is not working reliably when usin...
How to reproduce: 1. Open the "case_1358304" project 2. Open the "SampleScene" Scene 3. Open the "Window -> General -> Device Simula... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more
[Input System] Hold interaction doesn't trigger when performed a second ...
How to reproduce: 1. Open attached project "1354817" 2. Enter SampleScene Scene 3. Enter Play mode 4. In the Game view press and hol... Read more
Button set up with Input System gets stuck in a pressed state after clic...
Reproduction steps: 1. Open the user's attached project 2. Enter the Play Mode 3. Click on the button in the Game View Expected res... Read more
[Windows] Mouse cursor Y position is inverted when using Mouse.current.W...
How to reproduce: 1. Open the attached project (WarpCursorTest.zip) 2. Open Scenes/SampleScene 3. Enable "Maximize on Play" in the G... Read more
ISubmitHandler.OnSubmit is not being called when Update Mode is set to "...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/BugAssets/SampleScene“ Scene 3. Enter Play Mode ... Read more
"InvalidOperationException" and additional errors throw in the Console w...
How to reproduce: 1. Open the “Input System Test“ project 2. Open the “SampleScene“ 3. Enter the Play Mode Expected result: No... Read more
trackedDevice.deviceRotation.WriteValueIntoEvent isn't updating values w...
Reproduction steps: 1. Open the attached "1385899.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. See that "z... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No data received in Profiler when connecting to WebGL Player without "Autoconnect Profiler" option enabled
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing