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0
votes
Duplicate

Rigidbody.MovePosition with Continuous collision detection performs slow...

Physics

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Apr 18, 2018

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Version/s: 2017.2.0a4, 2018.1.0b12

To reproduce:1. Open the QA's attached project2. Play the scene3. Observe the PhysicsUpdate.physicsfixedupdate method in the profile... Read more

0
votes
Fixed

Debug symbols are not being stripped from builds

MacOS

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Apr 17, 2018

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Version/s: 2018.1.0f1

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0
votes
Won't Fix

[XR][Android] Application that contains Surface Shader has worse perform...

XR SDK

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Apr 17, 2018

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Version/s: 2017.3.2f1

How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more

0
votes
Fixed

System.Diagnostics.Debugger.Break() does not trigger a breakpoint

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

Steps to reproduce:1. Download attached project2. Open "test" scene3. Enter play mode Expected results: Breakpoint is triggered by S... Read more

0
votes
Won't Fix

NullReferenceException pops up when calling method from a ScriptableObject

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more

0
votes
Won't Fix

[XR] Projectors only appear in the left eye on Android with Single Pass ...

XR SDK

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Apr 17, 2018

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Version/s: 2018.2.0b1

When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more

2
votes
Won't Fix

error CS2001 when downgrading a Project, after a Package has been imported

Packman

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Apr 17, 2018

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Version/s: 2018.1.0f1

Repro steps:- start up a new project with Unity 2018.2- Open Packege Manager and import a new project- close Unity 2018.2 and open t... Read more

0
votes
By Design

Delta Position is incorrect when changing active child node of Blend Tree

Animation

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Apr 17, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open attached project(ANIMATOR BLEND DELTA POSITION.zip)2. Enter play mode and look at the "Man" GameObject in t... Read more

0
votes
Duplicate

PreloadData gets stripped when it shouldn't

WebGL

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Apr 17, 2018

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Version/s: 2018.2.0a5

-e: see title, starts in 2018.2.0a5--workaround: disable stripping engine code -repro:--create new project or open attached one--bui... Read more

0
votes
Fixed

Regression with the way AssetBundle.LoadAsset works

Asset Bundles

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Apr 17, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

retrieved_text = ab.LoadAsset("TextDoc", typeof(TextAsset)) as TextAsset; returns Null To reproduce:- open attached project, 07_Asse... Read more

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