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Nested prefabs crash when creating a prefab variant
Crashed when trying to create a prefab variant. Steps to reproduce- Open linked project https://tinyurl.com/y8wode5j (BiscuitOlympic... Read more
[UI UX] Issues in Frame Debugger window
See screenshot below: 1. Enable button is always labeled “Enable”. And possibly it’d be better it to show current state Enabled/Disa... Read more
Package manager fails to start when the internet connection is poor on W...
The project won't open if package manager fails to start when the internet connection is poor on Windows Steps to Repro:1. Set your ... Read more
[iOS] Stuttering on iPhone X when minimizing and opening the app when us...
To reproduce:1. Open users attached project "SimpleRotatingRings.zip"2. Build for iOS with Development Build and Autoconnect Profile... Read more
Crash in WriteParticleMeshIndices<unsigned short,unsigned short>
Repro steps: 1. Open the attached ReproScene.unity into Unity.2. Press play3. Let it play for ~ 10 sec.4. Observe the Assertion fail... Read more
[Linear] [RGB HDR Compressed BC6H] Bad palettes with sources containing ...
Reproduction steps:1. Open the attached project.2. Select 'neg_rg.tiff'.3. Try different Format options in the Inspector and click A... Read more
Unhandled exception when building IL2CPP with unsafe (void**)(*(void**) ...
Steps to reproduce:1. Open user attached project2. Enable Unsafe Code in Player Settings3. Switch from Mono to IL2CPP Scripting Back... Read more
[GPU instancing][Property block] setting UNITY_ACCESS_INSTANCED_PROP doe...
To reproduce:1. Make sure that Intel Iris Pro GPU is the default GPU2. Open users attached project "Case 499286 - GPU instancing doe... Read more
Physics.ComputePenetration not working as expected when used with a caps...
How to reproduce:1. Open attached project "ComputePenetration Bug.zip" and scene "scene"2. Enter Play mode3. With WASD keys move and... Read more
After loading EditorApplication.LoadLevelAsyncInPlayMode the subscribed ...
Steps to reproduce:1. Download 1049526_repro.zip2. Open "test" scene3. Enter play mode Expected results: after scene is loaded subsc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS