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Crash on videoInput::setup when entering the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Enter the Play Mode Expected result: The Editor does not crash and con... Read more
[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...
Reproduction steps:1. Open the attached project "ReproProj"2. In File > Build Settings tick Developer Build and Autoconnect Profi... Read more
Label text is not rendered in the Game window when it’s set from the script
How to reproduce:1. Open the user’s attached “My project - Copy.zip” project2. Enter Play Mode3. Observe the Game window Expected re... Read more
[Android/TextMeshPro] Custom TMPro shader does not render when built
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
[Android] Crash when the app runs for 15-20mins on Android
Reproduction steps:1. Open the attached project “CrashProject”2. Build and run the project on Android3. Run the Project for about 15... Read more
[Backport] [Android] UNITY_DISPLAY_ORIENTATION_PRETRANSFORM is always 0 ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ro... Read more
The projected Decals contain stretch-like artifacts when used on curves ...
Reproduction video:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Animation's behavior remains changed when the Animation's settings are c...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
The Texture preview is broken when the Texture Type is not Default and t...
How to reproduce:1. Open the user-attached project “TexturePreview”2. In the Project window click Assets → Textures → Concrete3. Obs... Read more
GizmoManager.DrawGizmos never finishes loading when opening Scene
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OpenMe.unity” Scene Expected result: The Editor open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server