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Long-running jobs produce warning about JobTemp memory
A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more
[IL2CPP] Player crash when DivideByZeroChecks are not inserted
Reproduction steps:1. Open the attached project “CrashRepro“2. Build and run (File > Build And Run)3. Click on any of the 3 butto... Read more
Freeze when loading the scene asynchronously and using WaitForCompletion()
Reproduction steps:1. Open the attached project “FreezeRepro“2. Build and Run (File > Build And Run)3. Click on the “Goto address... Read more
Input system request to change backend prompt is shown before asset impo...
We are seeing an issue with asset products on Asset Store that have input system as a dependency.When importing, the process starts ... Read more
[HDRP]Video Player is duplicated and not rendering correctly after upgra...
Steps to reproduce:1. Open the attached user's project "HDRPVR_UI_Bug.zip"2. Connect Quest 2 with Oculus link3. Enter Play Mode to o... Read more
ARKit files are created in XCode project when building an iOS platform p...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the iOS platform2. In the Menu bar, select Edit > Project Sett... Read more
'My assets' loads only some of the package info, others are stuck in 'Ch...
h5. DescriptionFrom Package Manager window, My Assets menu only shows complete info on the first ~20 packages or so; all others appe... Read more
GameObject with Emissive shader is rendered incorrectly when setting Cam...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy, select expand “Canvas” GameObject and sele... Read more
(Built-In) Custom Editor GUI for a ShaderGraph is not used when the GUI ...
Reproduction steps:1. Open the “ShaderCustomEditor“ project2. Select the “MyMaterial“ asset and observe the Inspector Expected resul... Read more
Controlling the selected Camera in first person mode floods the Console ...
How to reproduce:1. Open the attached project2. Open Scene "SampleScene"3. In the "Cameras" menu (press `) of Scene View click "Cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene