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"DirectoryNotFoundException" error when initiating IL2CPP build with a c...
Reproduction steps:1. Open the attached "repro_IN-42522.zip" project2. Open the Build Settings3. Check the "Copy PDB files" checkbox... Read more
"OnDemandRendering.renderFrameInterval" is ignored in the Player
How to reproduce:1. Open the "IN_41680" project2. Press File -> Build And Run3. Observe the Player Expected result: "Random" upda... Read more
UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
How to reproduce: Open the attached project Enter Play Mode in Device Simulator Try to drag the handles by clicking slightly outside... Read more
[URP] Error "RenderingCommandBuffer" is thrown in the Console when creat...
How to reproduce:1. Create a new Unity project using a 3D (URP) Template2. Observe the Console window Expected results: No errors in... Read more
[Linux] Default File Manager is not opened when opening containing folde...
Reproduction steps:1. Install Nemo file manager with these steps:- sudo apt update- sudo apt install nemo- xdg-mime default nemo.des... Read more
Inspector: "Scene Template Asset" help icon doesn't change it's backgrou...
How to reproduce: Open HUB; Create a new project; Go to the "File" menu and select the "Save as Scene Template" sub-menu item; Click... Read more
Artifacts are visible when using the depth buffer projection with MSAA a...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampeScene.unity” Scene3. Enter the Play Mode4. O... Read more
IndexOutOfRangeException is thrown and UI Toolkit doesn't show anything ...
Reproducible with:1. Open project “UITKTest.zip”2. Open “SampleScene”3. Enter Play Mode and observe the label displayed in the top l... Read more
ScriptableObject doesn’t receive the “OnDisable” callback when it’s load...
How to reproduce:1. Open the user’s attached “AssetBundleTestProject.zip” project2. Enter Play Mode3. Exit Play Mode and observe the... Read more
Sprite Packer generates artifacts at Sprite Atlas when packing a 1x1 tex...
How to reproduce:1. Open the user-attached project “1576081-URP Sprite Import 2021”2. Select the “New Sprite Atlas” Asset3. In the I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server