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Shadow artifacts are visible in between the terrains when Lightmaps are ...
Reproduction steps:1. Open the attached “1541368” project2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_40... Read more
[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...
Reproduction steps:1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“2. Switch the build plat... Read more
NextFrameAsync does not return when Time.timeScale is set to zero the se...
How to reproduce:1. Open the “AwaitableTimeReproduction.zip“ project2. Open the “SampleScene“3. Enter Play mode4. Click the "Start" ... Read more
[Frame Debugger] While in the Play Mode, the Game view is updated irregu...
Reproduction steps:1. Open the attached project “FrameDebugger”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode... Read more
Colliders get displaced when a Terrain GameObject is added under a Kinem...
How to reproduce:1. Open the attached “terrain physics.zip” project2. Add a Terrain GameObject under the Tree GameObject in the Hier... Read more
Physics2DRaycaster does not trigger input when the Overlay Camera depth ...
How to reproduce:1. Open the “T1571378_OverlayCam.zip“ project2. Open the “OverlayTest“ Scene3. Hover the mouse over the “Sphere“ Ga... Read more
Event.current.mousePosition has an offset of 1px along the y-axis in Web...
How to reproduce:1. Open the attached project "IN-42120.zip"2. Build And Run the project for WebGL3. Open the Developer console in t... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce:1. Open the attached “Vector.zip” project2. Open “OutdoorsScene”3. Enter Play Mode or Build And Run Expected result... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps:1. Open project “BugReport.zip”2. Open scene “test”3. Select “GameObject” in the Hierarchy4. Change the “Batch Si... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps:1. Open project “Repro_latest.zip”2. Select the “AnimSyncMarker.asset” in the Project window3. In the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
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- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server