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[Addressables] NotSupportedException is thrown when Default Local Group ...
How to reproduce:1. Open the attached "TestFor1077646.zip" project2. Open Window -> Asset Management -> Addressable Assets3. R... Read more
[Animation2D] ArgumentOutOfRangeException when undoing bone structure in...
How to reproduce:1. Open the attached project2. Select panda sprite and open Sprite Editor3. Select one of the pandas and switch to ... Read more
[Metal][Editor] Resizing windows on Metal Editor causes them to jitter w...
Steps to reproduce: 1. Create a new Unity project2. Dock some windows with left-aligned text to the very left of the Editor, e.g. Hi... Read more
AnimationPlayableUtilities.Play adds count to any existing playables ins...
To reproduce:1. Open the user attached project2. Open the SampleScene3. Enter the Play Mode4. Select the Robot.5. Click Toggle in th... Read more
[IL2CPP] Host creation call fails with ENetException when Starting Serve...
How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP and the Architecture is x86_64... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce:1. Open the "Hook Instantiate Crash.zip" project2. Open the "MainScene.unity" scene3. Press Play Actual result: Uni... Read more
[Facebook] Player crashes when build and run with DirectX12 API
Player crashes when build and run with DirectX12 API Steps to Repro:1. Create a new project2. File >build settings >3. Switch ... Read more
[Linux editor] HDRP Template fails with error spam
-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more
[Android][LWRP] Black Screen if HDR and MSAA are enabled
1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more
NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side