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0
votes
Fixed

[Addressables] NotSupportedException is thrown when Default Local Group ...

Package: Addressables

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Sep 04, 2018

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Version/s: 0.0.22-preview

How to reproduce:1. Open the attached "TestFor1077646.zip" project2. Open Window -> Asset Management -> Addressable Assets3. R... Read more

0
votes
Fixed

[Animation2D] ArgumentOutOfRangeException when undoing bone structure in...

Package: 2D Animation

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Sep 04, 2018

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Version/s: 1.0.16

How to reproduce:1. Open the attached project2. Select panda sprite and open Sprite Editor3. Select one of the pandas and switch to ... Read more

0
votes
Won't Fix

[Metal][Editor] Resizing windows on Metal Editor causes them to jitter w...

MacOS

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Sep 04, 2018

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Version/s: 2018.3.0a11

Steps to reproduce: 1. Create a new Unity project2. Dock some windows with left-aligned text to the very left of the Editor, e.g. Hi... Read more

0
votes
By Design

AnimationPlayableUtilities.Play adds count to any existing playables ins...

Animation

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Sep 04, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the user attached project2. Open the SampleScene3. Enter the Play Mode4. Select the Robot.5. Click Toggle in th... Read more

0
votes
By Design

[IL2CPP] Host creation call fails with ENetException when Starting Serve...

IL2CPP

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Sep 03, 2018

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Version/s: 2018.2.6f1

How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP and the Architecture is x86_64... Read more

0
votes
Won't Fix

Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...

Scripting

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Sep 03, 2018

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Version/s: 2018.2.5f1

How to reproduce:1. Open the "Hook Instantiate Crash.zip" project2. Open the "MainScene.unity" scene3. Press Play Actual result: Uni... Read more

0
votes
Fixed

[Facebook] Player crashes when build and run with DirectX12 API

Facebook Gameroom

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Sep 03, 2018

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Version/s: 2018.2.0a1, 2018.3.0a11

Player crashes when build and run with DirectX12 API Steps to Repro:1. Create a new project2. File >build settings >3. Switch ... Read more

0
votes
Fixed

[Linux editor] HDRP Template fails with error spam

Graphics - General

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Sep 03, 2018

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Version/s: 2018.3.0a11

-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

0
votes
Fixed

NullReferenceException and broken Shader Variant display when shader ass...

Shaders

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Sep 03, 2018

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Version/s: 2017.4.10f1

Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more

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