Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X
Votes
0
Found in
2017.4.10f1
Issue ID
1077445
Regression
No
NullReferenceException and broken Shader Variant display when shader assigned to variant is deleted
Steps to reproduce:
1. Start a new project
2. Go to project view and add a Shader
3. Add a Shader Variant Collection and assign the created shader
4. Delete the shader and select back to Shader Variant Collection
5. Observe the NullReferenceException output in the console and broken Shader Variant Collection display
Expected result: Shader Variant should display "missing shader" instead of NullReferenceException
Fixed in: 2018.3.0a11, 2018.2.7f1, 2018.2.0a3
Reproduced in: 2018.2.0a2, 2018.1.9f1, 2017.4.11f1, 2017.2.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment