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[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more
URP 2D Render Feature losing Camera Target Image in Standalone Builds
Reproduction steps: 1. Open the user's project 2. Build and Run Expected result: background is blue Actual result: background is an... Read more
[URP] Linear Color Space rendering is very bright when project is built ...
How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open the "Sample Scene" Scene 3. Go to File -> Build And Run 4... Read more
[URP] GC Alloc increases when Motion Blur Override is enabled with inten...
How to reproduce: 1. Open the attached "1314613_Repro" project 2. Open the Scene "SampleScene" 3. Open the Profile (Window->Analysis... Read more
[URP] [iOS] Background is always cleared when multiple Cameras are prese...
Reproduction steps: 1. Open project attached in "URP.zip" 2. Open SampleScene and enter Play Mode 3. Inspect Game view, note that th... Read more
[URP] Material converter does not consistently convert custom and legacy...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open SCENE_NAME scene 3. Convert the project to use URP ... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open the scene SCENE_NAME 3. Convert the project to use ... Read more
[URP] ScriptableRendererFeatureEditor memory leak while interacting with...
How to reproduce: 1. Open the attached project named "MemoryLeakSRP" 2. Open Profiler window, on the Memory section, select Detailed... Read more
[URP] Custom Blend Factors property goes out of Layout under Blend Style...
On resizing the Inspector window to its minimum width, Custom Blend Factors property goes out of Layout under Blend Style from 2D Re... Read more
[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...
Reproduction steps: 1. Open the attached project ("Issue-URP-VR-deferred-fog.zip") 2. Open the SampleScene and enter Play mode Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled