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[Android] Button is still recognised as pressed after releasing when usi...
How to reproduce:1. Open the “IN_37656” project2. Press File → Build Settings3. Under the “Run device” select the “<Enter IP>”... Read more
Crash with multiple stack traces when changing a specific curve
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Main Camera“ GameObject in the Hierarchy window3. Open the ... Read more
Crash on core::StringStorageDefault<char>::assign when a prefab is dragg...
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/Prefabs/Visual Scripts/new_class“ Prefab into the Scene ... Read more
[First Person] "Unknown error occurred while loading" error is thrown wh...
How to reproduce:1. Create a new Unity project using First Person template2. When the project loads, observe the Console window Expe... Read more
[VFX] Spawn Behavior inconsistent in Runtime vs. Editor
Unexpected behavior while switching to runtime mode.Step to repro- Import package in URP project where VFX package is available- Ope... Read more
[iOS] No details about the notification that opened the app are present ...
Steps: Open the "Main" project Build and Run to the iOS Platform In the application press the "Every parameter except alert" button ... Read more
Search: Inspector tab displays deleted asset data and buttons to access ...
Steps to reproduce: Create a 3D project Add any 3D game object for example "Cube" Go to the "Window" menu and select "Search" ->"... Read more
[macOS] Performance degradation in Builds when setting QualitySettings.v...
How to reproduce:1. Open the user-attached “FPS Fail.zip” project2. Build and Run the user project with the “Sample Scene” added (Fi... Read more
[Quest 2] Player crashes on Quest 2 with MemoryManager::VirtualAllocator...
Steps to reproduce:1. Open the attached user's project "Repro TextureArray Memory Bug Quest.zip" for Quest 2 or "Repro TextureArray ... Read more
CPU and GPU Progressive Lightmappers produce different Lightmap results ...
How to reproduce:1. Open the attached project "GPUBakeProblems.zip"2. Open Window>Rendering>Lightning3. Click "Generate Lightn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast