Search Issue Tracker
Fixed in 2022.3.8f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a1
Votes
0
Found in
2022.2.21f1
2023.2.0a14
2023.3.0a1
Issue ID
UUM-35461
Regression
No
[VFX] Spawn Behavior inconsistent in Runtime vs. Editor
Unexpected behavior while switching to runtime mode.
Step to repro
- Import package in URP project where VFX package is available
- Open VisualEffectGraph
- Observe running VFX
- Switch to runtime mode
- Observe no more particle visible
Expected:
- Same behavior between runtime and edit mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
Add comment