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If Autorefresh is off, pulled data doesn't update on the first launch
Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more
Daydream Angular Acceleration is showing incorrect values
Steps to reproduce:- Load the attached project- Open the XRNodePhysicalTryGets scene- deploy to Daydream Expected:The physical value... Read more
[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...
Prerequisites:You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro:1. O... Read more
Probuilder Unlit Solid Color shader breaks with transparent color
1. Open attached project2. Open "Probuilder_UnlitShaderIssue" scene3. Walk around in front of red surface with cube behind it.4. The... Read more
Editor hard crashes when script causes stack overflow in Windows 7
How to reproduce:1. Open attached "CustomUISystemCrashSample" project2. Load Scene "Test Forms" and enter Play Mode Expected result:... Read more
Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...
How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more
[macOS] ColorPicker in Color window doesn't work, when a color is picked...
[macOS] ColorPicker doesn't work when the Color window is in the primary monitor and pick a color from the secondary monitor using t... Read more
[iOS] Application.RequestUserAuthorization doesn't work if you request a...
Steps to reproduce: 1. Open attached project (webcamrequest.zip)2. Switch to iOS3. Build 'SampleScene' and deploy Xcode project to d... Read more
[Presets] New project has 'Missing' presets selected
Steps to reproduce:1. Create new empty project2. Go to 'Edit > Settings > Preset Manager'-- Notice that entries are 'Missing' ... Read more
Some particles fail to collide with the object when spawning a lot of pa...
How to reproduce:1. Open attached project ("repro_case_1082981.zip")2. Press Play3. With your mouse in the Game View direct particle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12