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ComputeShader can't access ByteAddressBuffer
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No warni... Read more
Mars Material Inspector with URP uses obsolete API
Synopsis Adding URP 15.0.4 to a project that uses Mars causes Console errors regarding obsolete APIs. Without URP, these errors do n... Read more
[Android] Pending notification with explicit ID are not modified
Steps to reproduce: Open the "Main" project Go to File > Build Settings and switch to the Android Platform Build and Run Press on... Read more
X509 Certificates Fail to Load When Exported with OpenSSL3
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
LightBaker fails when using 2K lightmaps with unoccupied tiles
How to reproduce: Clone FPS Sample game using Plastic SCM. Open scene Level_01_Backgorund.unity Change to GPU lightmapper in the Lig... Read more
Crash on D3D12Fence::Wait when disabling and reenabling reflection probes
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more
GetCustomAttributes doesn't get attributes when using player with IL2CPP
Reproduction steps:1. Open the attached project “AttributesIL2CPP”2. Enter Play mode and observe the log messages in the Console win... Read more
Crash on keywords::LocalKeywordState::ResetWithSpace when opening a spec...
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Dynamic ListView binds all items when flex-grow is set to 0
Reproduction steps:1. Open the attached “IN-35342_FlexGrow.zip” project2. Open “SampleScene”3. In Game view, make sure that the reso... Read more
Word in Text Field is not being selected when double-clicking if “double...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the Text Field, double-click to sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server