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[VFX Graph] NullReferenceException is thrown to the Console when switchi...
[VFX Graph] NullReferenceException is thrown to the Console when switching from graph that was attached to target GO window to anoth... Read more
VFX OpenGLES3 error when compiling shaders unexpected token '#' at kerne...
Reproduction steps: 1. Open the attached project “URPIntegrationTests.zip” 2. Go to Edit > Project Settings > Player 3. In Other Se... Read more
[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error wh...
Repro steps: 1. Crete a new VFX 2. Create a new Visual Effect Shadergraph (old integration) 3. Open the ShaderGraph and set it to us... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce: 1. Open the attached project's Scene labeled "Crash" 2. Open an Animation Window (Window->Animation->Animation) 3.... Read more
Editor crashes on VFXMemorySerializerBindings::Internal_DuplicateObjects...
Reproduction steps: 1. Clone the project using GIT command line: git clone https://github.com/Unity-Technologies/SpaceshipDemo.git 2... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step : - Open the Matrix package - Open Scene named "Matrix" - Op... Read more
GraphicBuffer results cannot be used as inputs for exposed ShaderGraph p...
Repro steps: 1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target) 2.... Read more
[VFX Graph] [Shadergraph] Plugging Age into a Shadergraph property in a ...
Does not repro in Version: 2021.1.16f1.2827.13 Repros in Version: 2022.1.0a3.470 Repro steps: 1. Use a project with HDRP 2. Create a... Read more
[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when ...
How to reproduce: 1. Open the attached project "case_1351830-Project.zip" 2. Inspect the 'CustomData.cs' file 3. Note that it's usin... Read more
[VFX Graph] Errors are thrown, gizmos are invisible and VFX Tester windo...
How to reproduce: 1. Open any VFX and add AABox property to the Blackboard 2. Select VFX GameObject in the Hierarchy 3. In Gizmos dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property exceeds previous array size (2 vs 1)" warnings are thrown making it impossible to work with the Update Zones of the CustomRenderTexture when updating the script
- Bug Reporter recommends invalid discussion links when writing a Title of the issue
- Freeze when calling Rigidbody.SweepTestAll in a specific project
- Crash on UI::RectTransform::SetDrivenByObject when rapidly undoing copies of a specific GameObject
- Calling Texture2D.GetRawData() on a texture with ASTC format returns different results when the Editor is started without Library folder and then restarted with Library folder