Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.0.0
Issue ID
1347743
Regression
Yes
Editor crashes on VFXMemorySerializerBindings::Internal_DuplicateObjects line when upgrading the project
Reproduction steps:
1. Clone the project using GIT command line: git clone https://github.com/Unity-Technologies/SpaceshipDemo.git
2. Open the project with Unity 2021.2.0b1 or later
Expected result: Unity Editor doesn't crash
Actual result: Unity Editor crashes on "VFXMemorySerializerBindings::Internal_DuplicateObjects" line
Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b5, 2022.1.0a3)
Not reproducible with: 10.5.0 (2020.3.14f1), 11.0.0 (2021.1.15f1), 12.0.0 (2021.2.0a21)
Can't test with: 4.10.0-preview (2018.4.36f1), 7.6.0 (2019.4.29f1) (Downgrading is not supported)
Note:
- The Editor crashes once, only when upgrading
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
This is a duplicate of issue #1345426