Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
12.0.0
Issue ID
1354337
Regression
Yes
[VFX Graph] Errors are thrown, gizmos are invisible and VFX Tester window is blank, when selecting gizmos of exposed property
How to reproduce:
1. Open any VFX and add AABox property to the Blackboard
2. Select VFX GameObject in the Hierarchy
3. In Gizmos dropdown of Visual Effect Panel (Scene View), select AABox
Expected result: No errors thrown to the console, gizmos are visible and editable, content of Visual Effect Tester panel is displayed
Actual result: NullReferenceException is thrown to the console, gizmos do not appear in the Scene View and Visual Effect Tester is blank
Reproducible with: 2022.1.0a4(master)
Errors thrown to the console:
- NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Handles.GetCameraViewFrom (UnityEngine.Vector3 position, UnityEngine.Matrix4x4 matrix) (at C:/buildslave/unity/build/Editor/Mono/Handles.cs:797)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graph VFX not compiling enterely until they are open on MACOS
- Longer component titles exceed the window's display boundaries
- Overlapping objects do not collide when setting Physics.IgnoreCollision to false
- Crash on RaiseException when deleting animation transitions in a specific Animation Controller
- [XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene change when using Multiview Rendering
Add comment