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Inspector displays incorrect type size alignment when inspecting Components
Reproduction steps:1. Open the attached project "Case_1412002.zip"2. Open the Components window (Window -> DOTS -> Components)... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
mutableLibrary.count returns zero when adding an image to the library wi...
How to reproduce:1. Open the user’s attached “IN-23022_ARImageTrackingDynamic.zip“ project2. Build and Run for Android3. Go to Windo... Read more
”A VisualElement must not allocate more than 65535 vertices” error appea...
How to reproduce:1. Open the user’s attached “WorldMapBug.zip” project2. Open Menu > Tools > World Map - Too Many Vertices - B... Read more
"Create New SpriteRenderer Preset ..." tooltip does not meet Unity toolt...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
"Create New SpriteRenderer Preset ..." function is presented with search...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
[Animation Rigging] Gradual Offset in Rig Builder when Clips are Played ...
Steps to reproduce:1. Open the attached user's project "Animation Rigging Constraints in Timeline - Gradual Offset.zip"1. Open "Scen... Read more
Crash on Scripting::ScriptingWrapperFor when opening a project
Reproduction steps:1. Open the attached “repro-project“ Expected result: the project opens successfullyActual result: The Editor cra... Read more
[Profiler] Memory module reports the allocated memory more than the "Tot...
How to reproduce:1. Open a new Unity project2. Run the user’s attached “MemoryTest” apk file3. Observe the values of “Memory” module... Read more
Importer fails on a prefab that has missing references after upgrading v...
Steps to reproduce: Open the attached project or import the attached .unitypackage (if you choose this then you will have to import ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server