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[Asset Bundles] Saving a scene that is within a bundle causes the scene ...
Steps to reproduce:1. Open the attached user's project "SavingRemovesAssetBundle.zip" and open the "SampleScene" located in "Assets/... Read more
[HDRP] In HDRP if the user selects a custom color & camera depth buffer ...
Steps to reproduce:1. Open Scene.unity in the attached user's project "MSAA_ScreenSpace.zip"2. In "Avatar Custom Pass" GameObject, s... Read more
“Thread 1: Deallocation of non-allocated memory” error appears when buil...
How to reproduce:1. Build the user’s attached “ExportXcode.zip” project2. In the Xcode project go to Product > Schemes > Edit ... Read more
GameObjects aren't rendered in builds when "Cast Shadows" is disabled
How to reproduce:1. Open the user attached project “StrictShaderVariantMatching.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Ru... Read more
[iOS] UI Camera stacking is not working on some iOS devices
How to reproduce:1. Build And Run the user’s attached “Cube Runner Final.zip” project2. In the app press the “START” button3. Observ... Read more
[Windows] Snapping windows doesn't work correctly with Native Title bars...
How to reproduce:1. Open any project or create and open any project2. Un-dock Console window3. Try snapping it to the right side of ... Read more
Ping Object yellow frame is drawn incorrectly in the Project Window
Steps to reproduce: Create a new Material Select it to have it visible in the Inspector Click on the three vertical dot menu in the ... Read more
Cinemachine camera moves when Time.timeScale is set to zero(0)
Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more
Crash on tree_balance_after_insert when exiting Play mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Main” Scene3. Enter the Play Mode4. Play the game for a few... Read more
Mono Behaviours are shown in the Inspector window when selecting multipl...
How to reproduce:1. Open the attached project “scriptable.zip”2. Select “Data.asset” and “Data 1.asset” in the Project window Expect... Read more
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