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[iOS] Splash Screen memory allocation does not get freed when splash tex...
How to reproduce:1. Open the user’s attached “Memory test.zip” project2. Go to the Build Settings, enable “Development Build” then b... Read more
New instance of a material is created when calling "Resources.UnloadAsse...
Reproduction steps:1. Open project “case_1343272-AMemoryTest”2. Open scene “Boot”3. Enter Play Mode4. Click the “Unload” button5. Op... Read more
Texture2D file size increases when the Texture Shape is set to 3D/2D Array
Reproduction steps: 1. Open the attached project “TextureProject” 2. Open the “Assets/New Scene.unity” scene 3. Select the “Assets/T... Read more
Textures used by GUIStyle are being unloaded when using Resources.Unload...
Steps to reproduce:1. Open the “Sandbox” project2. Open “TestScene” scene3. Enter Play Mode4. Observe text in the top left corner Ex... Read more
[HDRP] Water simulation speed in dependent on framerate with the recorder
Repro steps :- Open attached project- Open scene called "Outside"- Press play and feel the speed of the water- Open recorder and rec... Read more
[DOTS] Sub-assets can't be accessed from WeakObjectReference when refere...
Steps to reproduce:1. Open the “retest1” project2. Select “asseta” ScriptableObject in Assets folder3. In the Inspector window chang... Read more
It is not possible to find objects of a specific type when using a Memor...
Steps to reproduce:1. Create and open an empty project2. Go to the Package Manager and add a package by name: “com.unity.memoryprofi... Read more
Light Probe Proxy Volume doesn't render correctly when Bounding Box Mod...
Steps to reproduce:1. Open the “HDRP_LPPV_Bug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Observe the Game view while ... Read more
Memory leak when uninstalling or installing packages
Steps to reproduce:1. Open the "PackagesMemoryIssues" project2. Open Package Manager3. Observe the Activity Monitor or Task Manager ... Read more
GameObject texture flickers when applying Shader Graph Reflection Probe ...
Reproduction steps:1. Open the attached “Test Project” project2. In the Project window create a new “Shared Graph/URP/Lit Shader Gra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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