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InputActionMap window is not opening from Inspector when using serialize...
How to reproduce:1. Open the user’s attached project2. Open the “SampleScene” Scene3. In Hierarchy select “InputAction” GameObject4.... Read more
[VFX Graph] Error is thrown when selecting camera and vfx component with...
How to reproduce: Drag any VFX to the Scene LMB click and then drag to select camera and vfx component at the same time Release LMB ... Read more
NullReference errors when dragging GameObjects into the Scene View
How to reproduce:1. Open the attached project “Dragging”2. Open the “SampleScene” scene3. Drag the “GameObject” GameObject from Hier... Read more
Effects are not rendered
How to reproduce: Create a new visual effect Drag it to the scene Expected result: Simple particle system effect is playing Actual r... Read more
RenderTexture objects duplicate when recompiling scripts
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click Window > Analys... Read more
[2D] The order of the Sprites is changed in the drop-down asset creation...
Reproduction steps:1. Open the attached ‘SpriteEditor_Bug' project2. Open the ‘SampleScene’3. In the Hierarchy window right-click an... Read more
Cursor disappears in the Inspector window when hovering and trying to cl...
How to reproduce:1. Create a new Unity project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Selec... Read more
[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS