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[WebGL] context powerPreference should default to high-performance
Web browsers moved to change the default WebGL powerPreference from high-performance to low-power (e.g. in Chrome 80). This caused a... Read more
EditorTools that draw handles create visual artifacts in the Inspector w...
How to reproduce:1. Open the attached project "SplinesTest.zip"2. Open "SampleScene" Scene3. Select the "Spline" GameObject in the H... Read more
Adding a VisualElement child to a Label breaks the Label's worldbounds a...
From a Forum user (https://forum.unity.com/threads/adding-a-visualelement-child-to-a-label-breaks-the-labels-worldbounds-and-flex-be... Read more
[iOS] Colors are rendered as pink when using the “Lost Crypt” package “M...
How to reproduce:1. Build And Run the “Project.zip” project on an iOS device2. Observe the view Expected result: The colors are the ... Read more
A domain reload progress dialog is spawned on top of IDE when the Editor...
How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more
[VFX Graph] When entering large values to capacity field, value does not...
How to reproduce: Open any VFX Graph Enter '1000000000000000000' Click empty space in graph Expected result: value gets set to 1 Act... Read more
[Roslyn Analyzers] Warning messages do not stay after compilation is com...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more
Unity crashes when pressing the "<Enter IP>" button in the Profiler (Sta...
How to reproduce: Open the attached project "IN-9014.zip" Open the "SampleScene" Scene Open the Profiler Standalone window (Window &... Read more
"Failed to resolve T" errors when building a player
SEE: [https://fogbugz.unity3d.com/f/cases/1415422] Read more
Changing Render Object Name field results in exception
Steps to reproduce Open a new Unity project Install URP (if not creating from a template) Select any URP Renderer asset Click Add Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS