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HDRP: Enable both Light Layers and Decal Layers breaks Visual Environmen...
1. What happened When Light Layers and Decal Layers are both enabled on the HDRP Render Pipeline Asset, the visual environment in th... Read more
Can't generate lighting when crunch compressed textures are used
How to reproduce:1. Open user-attached project “FailToDecode”2. Open the “SampleScene” scene3. In the Lighting window click Generate... Read more
stackalloc int[0] returns incorrect result when the project is built wit...
How to reproduce:1. Open user-attached project “TestStackalloc”2. Click Build And Run3. Observe the Console Expected result: The log... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more
[Linux] Editor crashes at "GeometryBuffersBase::GetRuntimeMemorySize()" ...
How to reproduce:1. Open the user-attached project (BlockTuggers.zip)2. Make sure the "Initialization" scene is open3. Open the "Pro... Read more
Tags remove option "-" (minus) is active even tag item isn't selected
How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Copied from original fogbugz item 1376068: Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" ... Read more
[Android 5.1] Player is stuck on splash screen when opening a specific p...
How to reproduce:1. Install the attached “UUM-15567" project2. Open the "GAME_NAME-unity" folder in Editor3. Open the "COMPANY_NAME ... Read more
HDRP: SSR partially reflects an incorrect depth
No description entered in Cloud incident. Read more
[HDRP] SSR has no has no geometry for the first frame when using cinemac...
Reproduction: 1) Open the attached project2) Open the scene and select timeline game object3) Using timeline window, frame by frame ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server