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[VFX] Editor crashes when spawning large amount of VFX using Integrated ...
Reproduction steps:1. Open user attached Project using an Integrated Graphics Driver2. Open Assets/Scenes/SampleScene3. Repeatedly p... Read more
Update Particle.compute: Kernel at index (0) is invalid are thrown after...
How to reproduce:1. Open the user's attached "NewProjectDiscoVFXErrors.zip" project2. Open the "Fireworks_Master" VFX Graph (Assets/... Read more
VFX Graph doesn't get updated after changing the Point Cache Node's Asse...
How to reproduce:1. Open the user's attached "MatchParticleHD.zip" project2. Open the "Test" Scene3. Select the "BasePiece" GameObje... Read more
[VFX] Shader Errors are thrown for Output Particle Quad when graph Conta...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new VFX graph3. Add "Add Size by Speed" block to the Output Pa... Read more
[URP] Soft particles not applied correctly if a URP asset is not set to ...
Repro steps:1. Import the attached package2. Assign the SRP asset from within the package as the active render pipeline asset3. Open... Read more
[VFX Graph] Particles shadows are not correctly displayed when there are...
Reproduction steps:1. Open the user's attached project and Scene scene2. In the Scene view, observe the shadows of the VFX 01 and VF... Read more
'SAMPLE_DEPTH_TEXTURE' macro redefinition warnings when first importing ...
Repro steps:1. Create a new non-SRP project (i.e. 3D Project)2. Import HDRP or import URP and then manually import the VFX Graph pac... Read more
[ShaderGraph] VFX with assigned SG show unexpected modifications in vers...
Repro steps:1. Create a default VFX2. Create a default VFX Shader Graph, open it, add a color to blackboard, plug it in the Base Col... Read more
Unity crashes on VFXManager::SortBufferCommand when opening a scene with...
Reproduction steps:1. Open the attached project ("VFX-Pack-Crash.zip")2. Open the scene "Crash"3. If the crash didn't reproduce, exi... Read more
[VFX] Efficiency Graph debug data goes out of the panel layout when Targ...
On resizing the Target visual effect GameObject, the Efficiency graph Debug data goes out of the panel layout, refer to the attached... Read more
All about bugs
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