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[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project2. Make sure that Visual Studio (Community) or Visual Studio Code is selected a... Read more
Inspector Transform Position values change on the Constrained GameObject...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PhysicsBug.zip" Project2. Enter Play Mode3. Observe the transform ... Read more
Sprites break Tile Palette when they are imported/created after installi...
How to reproduce:1. Open the attached project (case_1149894_TilePaletteTest)2. Go to Window -> Package Manager and install 2D Ani... Read more
[InputSystem] Unity Standalone crashes after the Unity logo when the Sta...
How to reproduce:1. Open attached project "new-input-crash_4.zip" and scene "Sample Scene"2. Make sure that File -> Build Setting... Read more
Texture is not being painted when it is created in another Terrain
How to reproduce:1. Open attached project "LevelDesignTraining.zip"2. Open "001 MasionInWoods" scene3. In Hierarchy, select "Terrain... Read more
ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...
Steps to reproduce:1. Open QA-supplied project (Link in Edit)2. Enter Play mode3. In the bottom left, select "Normal 1g" and place a... Read more
Rigidbody's Collision Detection does not change to Continuous Dynamic wh...
How to reproduce:1. Open "SampleScene" Scene in the attached "Repro1149736.zip" Project2. Enter the Play Mode3. Observe that the Pla... Read more
Particle Systems are scaled incorrectly when using Velocity render align...
How to reproduce:1) Open attached project2) Open the included Example Scene3) Enter Play Mode Reproducible with: 2018.1.0b1, 2018.3.... Read more
[HDRP] Meshes close to the Camera create artifacts around them when in m...
How to reproduce:1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene"2. Enter Play mode3. Using WAS... Read more
[Linux] Tooltips stay on screen when Editor window has been minimized
How to reproduce:1. Open any project2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip3. Quickly minim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS