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Long untruncated Project Preview Theme titles displace other toolbar opt...
Steps to reproduce: Create a new Unity project Create a new Unity Default Runtime Theme (Create > UI Toolkit > Unity Default R... Read more
Entering “...” In Data Source Path throws “ArgumentException” error and ...
Steps to reproduce:1. Open UI Builder window2. In Hierarchy add Visual Element3. In Inspector > Bindings > Data Source Path ad... Read more
InvalidOperationException is spammed in the Console when a GameObject is...
How to reproduce: Open the “BugReporting.zip“ project Open the 'Window → Entities → Hierarchy' window Create a new ‘File → New Scene... Read more
Crash on Object::IncrementPersistentDirtyIndex when reconnecting a speci...
How to reproduce:1. Open the attached “IN-123610.zip” project2. Open the “SampleScene”3. Right click the “Enviro 3” GameObject and s... Read more
"System.IndexOutOfRangeException" and "ArgumentException" errors are thr...
How to reproduce:1. Open the attached “Skinning Bug Project”2. Open the “SampleScene” scene3. Open the Animation window (Window → An... Read more
"Runtime" and "Editor (for Editor Extension Authoring) fields are render...
Steps to reproduce: Create a new Unity project Create a new Unity Default Runtime Theme (Create > UI Toolkit > Unity Default R... Read more
Crash on GameObject::QueryComponentByType when opening a specific project
How to reproduce:1. Open the attached “IN-128305” project2. Observe the crash Reproducible with: 2022.1.22f1, 2022.3.69f1, 2023.2.0a... Read more
UI Builder’s Canvas bounds/outline breaks when resized to the smallest w...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new UI Document (Assets > Create > UI ... Read more
Texture rendered at different fidelity with Particle System Renderer whe...
How to reproduce:1. Open the attached “IN-127332” project2. Open the “StreamingMipmapTestScene”3. Enter Play mode4. Click the “Use Q... Read more
[LinuxEditor] Opening Agent Settings window when choosing Agent Type thr...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create “NavMesh Link” GO (Right-click > AI > NavMesh Link... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed