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[HDRP] Invisible scrub bar for adjusting Light Intensity is too small
Reproduction steps: 1. Create a new HDRP project 2. Create a Spotlight 3. Try adjusting the Spotlight's Intensity using the invisibl... Read more
[HDRP] Screen space reflection override does not have a parameter to ena...
As discussed in slack, we need to have an Enable checkbox on SSR just like we have in the Fog override Read more
[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...
How to reproduce: 1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay" 2. In Hierarchy window, select "prefab_Pl... Read more
Standard Shader Graph Material's shadows breaks when moving the Scene vi...
How to reproduce: 1. Open the user's attached "Example.zip" project 2. Open the "samplescene" Scene 3. Observe the left GameObject's... Read more
[HDRP] SetRenderTexture called on property errors on saving DefaultCompo...
SetRenderTexture called on property errors are thrown continuously on saving DefaultCompositionGraph after assigning Sample Virtual ... Read more
[HDRP] Skymanager detects Procedural sky being used when its not used
Note: I edited Skymanager.cs line 182 by removing " && logOnce" to see the error message more than once. To be sure its still happe... Read more
Shader loses color until shader is reselected at runtime when Light Laye...
Reproduction steps: 1. Open attached Project 2. Open Assets\Scenes\Forma Sample 3. Press Play 4. Select the newly generated Cube (Re... Read more
[HDRP] Progressive GPU Lightmapper Global Illumination generation become...
How to reproduce: 1. Create an HDRP template project on Unity 2020.1.0a25 2. In the Lighting tab, select the Lightmapper to be Progr... Read more
[HDRP] Undo does not work properly on Area light emissive mesh
Repro steps: 1) Add Area light 2) Enable Emissive Mesh 3) Disable Emissive Mesh 4) Undo Expected result: Checkbox is ticked and mes... Read more
[HDRP] Real-time Planar Reflection Probe stops reflecting at the end and...
Reproduction steps: 1. Open the attached project "PlanarReflectionProbe1.zip" 2. Open "SampleScene.unity" under "Assets/Scenes" fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true