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Unity Editor crashes when changing HDR value of emission color
How to reproduce:1. Open user's attached project2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials)... Read more
Animated child objects' rotations are not reset when exiting Timeline pr...
How to reproduce:1. Open the attached project '1165295repro'2. Ensure that Cube object's rotation is 0 0 03. Click on 'GameObject' a... Read more
Contents in the Console Window disappear when clicking on a IndexOutOfRa...
How to reproduce:1. Open attached project "Case_1165282_consoGone.zip"2. Open "Storm's Scene" (Stuff > Our Stuff (Comrade) > S... Read more
Using GUIStyle.fixedHeight to set the Height of EditorGUILayout.TextFiel...
To reproduce: 1. Download attached "New Unity Project (4).zip" project and open in Unity2. Open the Custom Editor Window under Examp... Read more
[Mac] Video alpha channels are flipped vertically when transcoding to H2...
How to reproduce:1. Open the attached project ("dancer.zip")2. Select "dancer1.webm" file in the Assets window3. In the Inspector, c... Read more
[Tiny] Entity name cannot get shorter than one character long when tryin...
How to reproduce:1. Open the attached "TestFor1165228.zip" project2. Open "NewProject" DOTS project3. Select the "Camera" Entity in ... Read more
[MacOS] Camera.Render gets called twice per frame
Steps to repro:1. Open a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Observe the Profiler Expected r... Read more
Prefab Variant Instance's Component Positions in the Inspector are incon...
How to reproduce:1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project2. Double click "Canv... Read more
[Tiny] Scene is being marked as unsaved after trying to save it
How to reproduce:1. Open the attached "TestFor1065209.zip" project2. Open "TestProject" DOTS project's "MainScene"3. Do any change i... Read more
Crash when opening a project scene
Unable to open scenes on Windows without crashing. Steps to reproduce- Unity 2019.2.0b7- Open Lighting settings- Enable auto baking-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS