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[InputSystem] Device pairing sequence scrambles devices
Reproduction steps: 1. Open the attached user's project "Input System Bug Repro.zip" 2. Connect an XBOX one controller via USB 3.... Read more
Input System doesn't detect user input when 2nd user joins
How to reproduce: 1. Open the user attached "TestInputSystem.zip" project 2. Enter Play Mode 3. Press Enter to connect to Player 1 4... Read more
First button click is not executed in editor when window focus is lost
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Scene1' 3. Enter Play mode 4. Click on the button in t... Read more
[iOS] Touchscreen events count does not change when using screen if enab...
How to reproduce: 1. Open project "UnityInputSystemBugsRepro.zip" 2. Go to the Build Settings, choose iOS and deploy the app to a de... Read more
Input Action Asset's icon is invisible until the name is set when creati...
How to reproduce: 1. Open the attached project "New Input System.zip" 2. Create a new Input Action Asset (right-click in the Assets ... Read more
New Input System's Input Module component doesn't detect input on UI com...
How to reproduce: 1. Open the user attached project (VonNeuman.zip) 2. Make sure the "BrokenUI" scene is open 3. Enter Play Mode 4. ... Read more
Complex bindings do not consume less complex inputs when the inputs are ...
How to reproduce: 1. Open the attached “input_system_issue” project 2. Open the “SampleScene” and enter Play Mode 3. Press Shift+B o... Read more
Unity Input System: Binding serialiser unsets the path if overrides are ...
Any activate override will serialize all overrides even if null. Reference: https://github.com/Unity-Technologies/InputSystem/blob/... Read more
InputAction array dropdown expansion and arrows are broken in the Inspec...
1. Open the user's attached project 2. Select the "Input array" GameObject in the Hierarchy window 3. Click the "2D Vector" elemen... Read more
Gamepad's Stick Up/Down and Left/Right does not work in a WebGL Build
Reproduction steps: 1. Open the user's attached "Rhythm Game 168.zip" project 2. Go to File > Build And Run 3. Move the left control... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used