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After switching to Editor Professional skin after Pro version activation...
Reproduction steps:1. Create new project.2. Activate pro license while being in Editor using Manage License.3. Swtich Editor skin to... Read more
[New Scripting Runtime] il2cpp build throws exception for the scenario
1. What happenedTesting on 'Best HTTP' A$ package (https://www.assetstore.unity3d.com/en/#!/content/10872).Reproduced with the new r... Read more
EditorGUIUtility.SetIconSize affects already rendered GUI
Repro steps: 1. Open provided project2. Click on "Window" -> "Seek" (If the "Seek" window is not already open)3. Notice that the ... Read more
Severe performance regression in "Test Runner" (5.6.x compared to 5.5.x)
Repro steps: 1. Open provided project in 5.6.x2. Click on "Window" -> "Test Runner" ("Editor Tests Runner" for 5.5.x)3. Click on ... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
Procedurally generated geometry fails to use shaders
Geometry generated using DrawProceduralIndirect API fails to use assigned shaders correctly and returns black output. Repro steps: 1... Read more
Inherited context menu public function does not show up
To reproduce:1. Open Attached Unity project "Inheritance.zip"2. Open scene "Scene"3. Click on "ClassAChild" in the hierarchy4. Click... Read more
UI panel is shifted by several pixels relative to gizmo of 2d manipulati...
To reproduce:1. Open attached Unity project "ImageShift.zip"2. Open scene "1"3. Click on Canvas --> panel Expected result: The 2d... Read more
Animations do not blend between Timeline and Animator animations when th...
To reproduce: 1. Open the project, attached by user (animation_timeline_repro.zip)2. Select "lily" asset in the Project View3. Note ... Read more
IEnumerator stops working when adding a Graphic component to a gameObjec...
To reproduce:1. Open attached Unity project "layoutbug.zip"2. Open scene "Bug"3. Go into Play Mode Expected result: IEnumerator func... Read more
All about bugs
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