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Tile palette images distort when importing irregular shaped tiles
Tile palette images can distort when importing irregular shaped tiles. When attempting to create a tile map from a sprite sheet with... Read more
[iOS] [OpenGLES2] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce:1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES2 Graphics API2. Connect extra screen to iOS devi... Read more
[tvOS] Leaving empty app icon layer generates an image with alpha channe...
How to reproduce:1. Open the "tvOS_Icon.zip" project2. Switch the platform to tvOS3. Open Player Settings > Icon > App icons4.... Read more
[Packman] [2D Animation] Adding staging package registry will create "Pa...
[Packman] [2D Animation] Adding staging package registry will create "Package cannot be found" errors on install After opening the e... Read more
Editor freezes when executing String.EndsWith() method if the String con...
How to reproduce:1. Open user's originally attached project 'LocCrashTest'2. Open 'test' Scene3. Enter Play mode-- observe the freez... Read more
[XR][Post Processing] Image is blurred when using the Post Process Layer...
How to reproduce:1. Open the "case1173697_ReproProject" Project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe the c... Read more
Meshes that contribute GI but have receive GI: Light Probes aren't lit b...
How to reproduce:1. Open the "Lighting" Scene in the "Lighting.zip" Project2. Enable Hidden Objects in the Scene3. Set Shadows > ... Read more
[Encoding/compression] HDR Lightmap encoding is broken in GLES2/Gamma
Steps to reproduce: 1) Pull SRP tests from Github: https://github.com/Unity-Technologies/ScriptableRenderPipeline2) Open UniversalGr... Read more
[Linux] Cannot run editor as Glibc 3.4.20-21 is required but unavailable...
[Linux] Cannot run editor as Glibc 3.4.20-21 is required but unavailable in CentOS 7 As of 2019.3.0a11, Unity (Linux) requires Glibc... Read more
Logging errors from background thread crashes the Editor when Error Paus...
How to reproduce:1. Open user-submitted project (project.zip)2. Open the 'SampleScene' scene3. Make sure 'Error Pause' is enabled in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS