Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
4
Found in
2017.4.0f1
2018.4.0f1
2018.4.4f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1173657
Regression
No
Logging errors from background thread crashes the Editor when Error Pause is enabled
How to reproduce:
1. Open user-submitted project (project.zip)
2. Open the 'SampleScene' scene
3. Make sure 'Error Pause' is enabled in the Console window
4. Enter Play Mode
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2017.4.31f1, 2018.4.5f1, 2019.1.14f1, 2019.2.0f1, 2019.3.0a11
-
juandkeim
Dec 22, 2021 10:47
This was a big issue for many people and they do not know the solution. So I got help from the visme.co/blog/how-to-write-a-report/ and it provides the alternative options that help me to learn and resolve my issues.
-
BiosElement
Jan 11, 2020 18:24
This issue remains in 2019.3.0f3.
-
FaberVi
Dec 30, 2019 03:35
Same problem on 2019.2.17f1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a19
Resolution Note (fix version 2018.4):
Fixed in 2018.4.29f1